Curious as to the status of other human cultures that fled to the stars, your civilisation sets about exploring the galaxy. In Starships you take on the role of an already-established civilisation that has prospered on an alien planet following the events of Beyond Earth. Yet, despite showing a glimpse of promise, the game falls disappointingly flat. A tactical turn-based space sim, you’d be forgiven for getting overly excited at the prospect of Meier returning to the type of game that made Pirates! so beloved. Now Meier has sought to expand the universe he created in Beyond Earth with his new release Starships. That series was followed by sci-fi spinoff Beyond Earth last year which, while certainly having many of same mechanics, fell short of its predecessor’s glory and of matching Meier’s much-loved Alpha Centauri. None more so than his magnum opus franchise, Civilization. Known as a developer who plays his games over and over until he deems them fun enough to launch, many of his myriad of releases are instant classics. The name of Sid Meier has attained a godlike status amongst strategy gamers and, it could be argued, for very good reason. Reviews // 10th Apr 2015 - 8 years ago // By Alex Hamilton Sid Meier's Starships Review
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